FNF Tails Get Trolled V3 in Psych Engine
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Disclaimer: Contains some bad words, gore, and flashing lights.

FNF Tails Get Trolled V3 in Psych Engine

Description

FNF Tails Get Trolled v3 is a Friday Night Funkin mod but uses Psych Engine include a lot of new songs and cutscene.

Experience Tails Gets Trolled from a new perspective as you take on the role of a story antagonist, trolling Tails and other characters in this wild and unexpected journey. However, all is not as it seems.

Based on:

Tails Gets Trolled is a mod inspired by the ongoing web comic of the same name created by Lazerbot in 2011. The mod primarily features characters from the “Sonic The Hedgehog” franchise, but also includes characters from other series such as Super Mario Bros, Looney Tunes, and Tom & Jerry. The story centers around Tails, who is trolled, leading to a series of events involving revenge, competing factions, betrayal, necromancy, and various other themes.

 

Gameplay Mechanics:

  • Shadow’s Gun: In Die Batsards song, a large crosshair will appear on the screen, aligned with the note layout. When the crosshair hits the strumline, Shadow will fire his gun. To avoid this, the player must press their designated dodge key. Failure to do so results in instant death. If the crosshair is pressed slightly out of beat, the player will lose a varying amount of health, between 10% to 80%. As the game progresses, Shadow will increase the frequency of his shooting.”

Songs:

  • Talentless Fox
  • No-Villains
  • Die-Batsards
  • High Shovel
  • Taste for Blood
  • Tsuraran Fox
  • No Bitc***-m
  • No Bitc***-p
  • No Heroes

FNF Tails Get Trolled V3 Mod Credits:

  • TGT V3 Team
    • Echocolocated: Main Director, Artist, Musician
    • Bepixel: Art Director, Artist
    • Nebula The Zorua: Code Director, Programmer
    • Wilde: Chart Director, Charter
    • Staticlysm: Sprite Artist, Background Artist
    • Wieder The Rabbit: Sprite Artist, Background Artist
    • Potopollo: Chapter 3 BF Artist
    • Xoopolord: Cutscene Artist
    • Flopdoodle: Sprite Artist
    • Comgaming: Sprite Artist
    • Shadowfi: Programmer
    • Cerbera: Charter
    • Gibz: Charter
    • LongestSoloEver: Musician
    • Philiplol: Musican, Voice actor
    • Penkaru: Musician
    • Matasaki: Musician
    • HugeNate: Musician
    • Ayybeff: Musician
    • Mike: Voice Actor
    • Distorcore: Voice Actor
    • Sticky: Voice Actor
  • Porters
    • bendy222gv: Get Trolled: Ported everything (except Die batsards)
    • Asbel-Sen: Ported Die batsards and helped in High Shovel
    • Danniel: Awesome Die Batsards Mechanic, Taste for Blood Modchart
  • The guys
    • lunarcleint: Modchart Tutorial
    • DeltaTheJ: Applecore Psych engine port Modchart
    • GitHub Users: Scripts and Events
    • heat: Crosshair lua script

 

Game Engine Credits:

  • Shadow Mario: Main Programmer
  • Yoshubs: Assistant Programmer
  • RiverOaken: Main Artist/Animator
  • bbpanzu: Ex-Programmer
  • Also everyone that contributed on GitHub.

Original FNF Credits:

  • ninja_muffin99 – Programming
  • PhantomArcade3k and evilsk8r – ARTISTS
  • kawaisprite – TASTY MUSIC
  • AND everyone that contributed to the GitHub source.

The goal of this web optimized port is to make FNF and this mod more accessible to players that can’t otherwise play it on their potato PC, on a Chromebook,  on their Mac, on their Linux, or simply can’t run the EXE files on their computer. Also help save hard drive space. Please keep in mind that this online web port might be slightly different and/or have missing mechanics than the PC version. So make sure to also get the PC version if you have a PC.

If you want a challenge, turn off Ghost Tapping in the settings.

Recommend using Google Chrome to play FNF Mod for the best performance.

Jam to the beats and just have fun!

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