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Final Fantasy II: A Threat from Within, Part 1
Description
This is Part 1 of (I think…) 4 of an all-new sequel to Final Fantasy IV The gameplay will be familiar but the story is brand new and there are many new gameplay mechanics, including:
- Limit Breaks
- Hirable Mercenary Characters
- Chocobo “Hunting”
- Epic Choices – Decisions the player can make to alter how the events of the game play out
… And more!
Story:
40 years after the events of Final Fantasy IV (Final Fantasy IIUS), approximately 20 years after the events of Final Fantasy IV: The After Years, Furio Geraldine, the son of King Edge of Eblan is completing his training as a ninja. He is joining The Royal Eblana Mercenary Army (REMA), an elite ninja force for hire, which Edge has established in order to raise funds to rebuild the kingdom of Eblan and to help promote peace throughout the world. The power of the Crystals housed in Mysidia, Damcyan, Fabul and Toroia has faded since the departure of the second Moon and so many of the comforts once known to the world are no more, including many means of long distance travel. Ocean travel has become the primary means of transportation between nations, and most major populated areas have seaports. Furio is about to undertake his first mission with REMA, protecting a small village from a monster attack. Little does he know that this seemingly minor hazard is just the beginning of an event that will threaten the balance of the entire world.
Contributor | Type of contribution | Listed credit |
---|---|---|
chillyfeez | Hacking | Primary Hacking and ASM Work |
Grimoire LD | Hacking | Conditional Events, assorted ASM work |
Crow! | Hacking | Equipment Screen |
Just Have Fun!